Algorithms
As intros and bytetros have a size constraint, you will need to generate your data instead of storing it.
Here is some advice to help do that.
Thinking Algorithmically
Texture Synthesis
Geometry
- Sphere Tessellation 101: “The Art of Making Spheres out of Triangles” By Polaris / Northern Dragons
Functions (Mathematic Algorithm Optimizations)
- Sine Generation Tutorial by Frankie
- Recursive Synthesis of Triangle, Sawtooth and Square waves by Iliks
- Approximating functions using Taylor polynoms by Adok/Hugi
Iterative Algorithms